yea i'll learn packets when we get to them
but thanks you two
Packets/Coins
1. Packets don't stack up. Coins do. Ie if you build a noble costing 30 packets, and you have 32 packets, you would be back down to 2 again, as opposed to the 500ish coins you would have by now.
2. If you lose a noble attacking, you can train it again for the cost of 1 packet (same as the cost of a coin) in the village it died in. You can't train it cheaply anywhere else (have to build the full amount of packets to train it elsewhere). Whereas if a noble dies attacking in a Coin world, you can rebuild it for the noble cost in any village.
3. There is no fee for building the nobleman (other than the correct number of packets) in the packet world. In the coin world, you have to pay for the coins plus 40k/50k/50k for each noble in the village that you build it i.
4. You need an academy level for each noble on a packet world. As academy levels go up to 3, you can't have a full train when first nobling. In a coin world, you only have 1 academy level per village, and it doesn't cap how many nobles you can have.