However basing the size of the total player base for tribal limit is okay but I have to agree with Natural Perfection. I believe that 12. 10-14 Would allow for more competitive worlds and maybe/maybe not less hugging. Time would tell. Everyone wants themselves to win and their friends to win or their "family". Even if we opened up the world to NO tribes. And made the game a solo game. People will still band together and "hug". Something I would however like to see is after idk 60 days or 100 days into a world players are then tribe locked and can not leave. This will avoid the 2 tribes merging into 1 to win and will allow players that want to win in each tribe to fight like hell to do so. It could also be a dominance lock but there would be ways to cheat the system with that one.
if this happens, let's name it "Backstab Day"