conf

DeletedUser

Guest
Make a world that there are never any barbs at all when a player is gone the village disappears too that way its nothing but active villages an you have to fight for everything thats a true war there
 

DeletedUser

Guest
but expensive fighter must understand how Americans do not always barbaric q ha very difficult game

I apologize for my English
 

Dase

<img src="//media.innogamescdn.com/com_DS_US/TEAM-
Reaction score
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Some speed worlds have this setting.But after someone quits the village goes barb.But no barbs are added by the admins.
 

DeletedUser

Guest
Code:
<config>
<speed>
1
</speed>
<unit_speed>
1
</unit_speed>
<moral>
2
</moral>
<build_queue>
1
</build_queue>
<build>
<destroy>
1
</destroy>
<buildtime_reduce/>
<buildtime_reduce_points>
10
</buildtime_reduce_points>
</build>
<misc>
<log_losses>
1
</log_losses>
<kill_ranking>
2
</kill_ranking>
<tutorial>
1
</tutorial>
<millis_arrival>
1
</millis_arrival>
<command_cancel_time>
600
</command_cancel_time>
<trade_cancel_time>
300
</trade_cancel_time>
<free_premium_points>
500
</free_premium_points>
<free_premium_points2>
15000
</free_premium_points2>
<online_time>
300
</online_time>
<more_premium>
1
</more_premium>
<start_christmas_tree>
1292970720
</start_christmas_tree>
<end_christmas_tree>
1294012740
</end_christmas_tree>
</misc>
<newbie>
<days>
5
</days>
<ratio_days>
60
</ratio_days>
<ratio>
20
</ratio>
</newbie>
<game>
<base_config>
6
</base_config>
<knight>
2
</knight>
<knight_new_items>
1
</knight_new_items>
<archer>
1
</archer>
<tech>
2
</tech>
<spy>
10
</spy>
<farm_limit>
0
</farm_limit>
<church>
1
</church>
<fake_limit>
1
</fake_limit>
<barbarian_rise>
0.001
</barbarian_rise>
<barbarian_max_points>
1500
</barbarian_max_points>
<hauls>
1
</hauls>
</game>
<buildings>
<base_setting>
2
</base_setting>
<hb_offset>
15000
</hb_offset>
<hb_factor>
1000
</hb_factor>
<custom_main>
-1
</custom_main>
<custom_farm>
-1
</custom_farm>
<custom_storage>
-1
</custom_storage>
<custom_place>
-1
</custom_place>
<custom_barracks>
-1
</custom_barracks>
<custom_church>
-1
</custom_church>
<custom_church_f>
-1
</custom_church_f>
<custom_smith>
-1
</custom_smith>
<custom_wood>
-1
</custom_wood>
<custom_stone>
-1
</custom_stone>
<custom_iron>
-1
</custom_iron>
<custom_market>
-1
</custom_market>
<custom_stable>
-1
</custom_stable>
<custom_wall>
-1
</custom_wall>
<custom_garage>
-1
</custom_garage>
<custom_hide>
-1
</custom_hide>
<custom_snob>
-1
</custom_snob>
<custom_statue>
-1
</custom_statue>
</buildings>
<snob>
<gold>
1
</gold>
<cheap_rebuild/>
<simple>
1
</simple>
<rise>
2
</rise>
<max_dist>
200
</max_dist>
<factor>
0.5
</factor>
<coin_wood>
28000
</coin_wood>
<coin_stone>
30000
</coin_stone>
<coin_iron>
25000
</coin_iron>
</snob>
<ally>
<wars_enabled>
1
</wars_enabled>
<no_harm/>
<no_other_support/>
<no_leave/>
<no_admin/>
<limit>
100
</limit>
<fixed_allies>
0
</fixed_allies>
<diplomacy>
1
</diplomacy>
<reservation_manager>
1
</reservation_manager>
<points_member_count>
40
</points_member_count>
<bypass_igm_block/>
<admin_bypass_igm_block/>
<wars_member_requirement>
5
</wars_member_requirement>
<wars_points_requirement>
15000
</wars_points_requirement>
<wars_autoaccept_days>
7
</wars_autoaccept_days>
</ally>
<win>
<check>
0
</check>
<points>
0
</points>
<villages>
0
</villages>
<hours>
0
</hours>
</win>
<coord>
<map_size>
1000
</map_size>
<func>
4
</func>
<empty_villages>
0
</empty_villages>
<bonus_villages>
10
</bonus_villages>
<bonus_new>
1
</bonus_new>
<inner>
5000
</inner>
<select_start>
1
</select_start>
<village_move_wait>
-1
</village_move_wait>
<noble_restart/>
<worldmap>
1
</worldmap>
<legacy_scenery>
1
</legacy_scenery>
</coord>
<sitter>
<allow>
1
</allow>
</sitter>
<sleep>
<active>
0
</active>
<delay>
60
</delay>
<min>
6
</min>
<max>
10
</max>
<min_awake>
12
</min_awake>
<max_awake>
36
</max_awake>
<warn_time>
10
</warn_time>
</sleep>
<night>
<active>
1
</active>
<start_hour>
0
</start_hour>
<end_hour>
8
</end_hour>
<def_factor>
2
</def_factor>
</night>
</config>
 

DeletedUser

Guest
Code:
<config>
<speed>
200
</speed>
<unit_speed>
0.833
</unit_speed>
<moral>
2
</moral>
<build_queue>
1
</build_queue>
<build>
<destroy>
1
</destroy>
<buildtime_reduce>
1
</buildtime_reduce>
<buildtime_reduce_points>
10
</buildtime_reduce_points>
</build>
<misc>
<log_losses>
1
</log_losses>
<kill_ranking>
2
</kill_ranking>
<tutorial>
3
</tutorial>
<millis_arrival>
1
</millis_arrival>
<command_cancel_time>
300
</command_cancel_time>
<trade_cancel_time>
300
</trade_cancel_time>
<free_premium_points>
500
</free_premium_points>
<free_premium_points2>
15000
</free_premium_points2>
<online_time>
300
</online_time>
<more_premium>
1
</more_premium>
<start_christmas_tree>
1292970720
</start_christmas_tree>
<end_christmas_tree>
1294012740
</end_christmas_tree>
</misc>
<newbie>
<days>
0
</days>
<ratio_days>
60
</ratio_days>
<ratio>
0
</ratio>
</newbie>
<game>
<base_config>
6
</base_config>
<knight>
2
</knight>
<knight_new_items>
1
</knight_new_items>
<archer/>
<tech>
2
</tech>
<spy>
10
</spy>
<farm_limit>
0
</farm_limit>
<church/>
<fake_limit>
1
</fake_limit>
<barbarian_rise>
0.001
</barbarian_rise>
<barbarian_max_points>
2000
</barbarian_max_points>
<hauls>
1
</hauls>
</game>
<buildings>
<base_setting>
2
</base_setting>
<hb_offset>
15000
</hb_offset>
<hb_factor>
1000
</hb_factor>
<custom_main>
-1
</custom_main>
<custom_farm>
-1
</custom_farm>
<custom_storage>
-1
</custom_storage>
<custom_place>
-1
</custom_place>
<custom_barracks>
-1
</custom_barracks>
<custom_church>
-1
</custom_church>
<custom_church_f>
-1
</custom_church_f>
<custom_smith>
-1
</custom_smith>
<custom_wood>
-1
</custom_wood>
<custom_stone>
-1
</custom_stone>
<custom_iron>
-1
</custom_iron>
<custom_market>
-1
</custom_market>
<custom_stable>
-1
</custom_stable>
<custom_wall>
-1
</custom_wall>
<custom_garage>
-1
</custom_garage>
<custom_hide>
-1
</custom_hide>
<custom_snob>
-1
</custom_snob>
<custom_statue>
-1
</custom_statue>
</buildings>
<snob>
<gold>
1
</gold>
<cheap_rebuild/>
<simple>
1
</simple>
<rise>
2
</rise>
<max_dist>
200
</max_dist>
<factor>
1
</factor>
<coin_wood>
28000
</coin_wood>
<coin_stone>
30000
</coin_stone>
<coin_iron>
25000
</coin_iron>
</snob>
<ally>
<wars_enabled>
1
</wars_enabled>
<no_harm/>
<no_other_support/>
<no_leave/>
<no_admin/>
<limit>
50
</limit>
<fixed_allies>
0
</fixed_allies>
<diplomacy>
1
</diplomacy>
<reservation_manager>
1
</reservation_manager>
<points_member_count>
40
</points_member_count>
<bypass_igm_block/>
<admin_bypass_igm_block/>
<wars_member_requirement>
5
</wars_member_requirement>
<wars_points_requirement>
15000
</wars_points_requirement>
<wars_autoaccept_days>
7
</wars_autoaccept_days>
</ally>
<win>
<check>
0
</check>
<points>
0
</points>
<villages>
0
</villages>
<hours>
0
</hours>
</win>
<coord>
<map_size>
1000
</map_size>
<func>
4
</func>
<empty_villages>
0
</empty_villages>
<bonus_villages>
10
</bonus_villages>
<bonus_new>
1
</bonus_new>
<inner>
500
</inner>
<select_start>
1
</select_start>
<village_move_wait>
-1
</village_move_wait>
<noble_restart/>
<worldmap>
1
</worldmap>
<legacy_scenery/>
</coord>
<sitter>
<allow>
1
</allow>
</sitter>
<sleep>
<active>
0
</active>
<delay>
60
</delay>
<min>
6
</min>
<max>
10
</max>
<min_awake>
12
</min_awake>
<max_awake>
36
</max_awake>
<warn_time>
10
</warn_time>
</sleep>
<night>
<active/>
<start_hour>
0
</start_hour>
<end_hour>
8
</end_hour>
<def_factor>
2
</def_factor>
</night>
</config>

Perhaps something has changed Oo
 
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