Correct me if I'm wrong -- The slow death of Tribalwars

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We've kept on progressing throughout this game, with a slowly declining playerbase, people quitting, and veterans blaming the staff for the lack of interest generated in this game....

But who's to blame but ourselves?

I surveyed a few people on this issue today and I've heard both sides of the story but what drove me to devastation is that the main players causing this problem aren't even aware that they're causing it.

I spoke to several members of Why? today and just lost it after speaking to Rattlesnake. because it's obvious that these players have no idea what's going on outside of their clique.

I'm happy to say that some members of Why? (Will not be naming them for their sake) actually agreed and believed that this is harming the game.


I see both sides of the spectrum and can say that there's really no point to change one's ways because in the short-term, it doesn't matter... World wins are world wins and the noobs will just be slaughtered along the way.

That was just the preface, I assume it triggered a lot of people, but I want to actually speak about the matter and its horrible impact on the game. Nobody wants to be right but themselves. If they can put up a decent argument against this, I'm more than happy to have a healthy debate on the matter.

Why is this game dying

This has been more of an issue on the .net servers due to the competitive nature of players in which no player (If they lack the skills of the game) will ever have a chance at enjoying the game for what it really is unless they use premium.

This issue however has heavily arisen on .us though due to minimal map space, leading to the fast clearing of nooby players before they even have a chance to enjoy the game.

The problem here is that noobs, people who lead to this game thriving, are never given a chance.

Some less skillful players who lack basic fundamentals but amass points are given refuge within top 20 tribes and they will enjoy the gameplay until they are finally cleared.

Besides these ~500 people, nobody has a chance. Besides ~50 people, nobody will see a true lategame in which people enjoy the game and actually learn the necessary fundamentals to surviving in a competitive atmosphere.


I will admit that I used to be a driving factor behind causing many players to quit by making sure that nobody in our K was to survive, players never had a chance to even own 2 more villages because we'd make targeted recaps and ensure that everyone would quit before the game even became enjoyable.

My strategies on this server have changed and I only pressure players to quit during the lategame with the employment of catapult OP's

Ugh.... I keep prefacing all of what I'm to say because I don't really know the best way to phrase it without being heavily criticized by the offenders... as I know I will be.

Well what I need to say is that premade/Friend tribes are the death of this game.

Before I receive backlash, I would just like to say this:

Premade/Friend tribes have always astounded me on both .net and .us... The coordination is amazing, to commitment towards the team focus and great and really shows that a group of guys can work together towards a common good --> World win.

The focus of a premade tribe is as expected, playing the world as a cohesive unit and winning the world with the original guys that started that world. Having as few "Tribe changes" in a tribe is seen a premier and shows how great a tribe was to play with such little updates to that cohesive unit.

It's great playing with friends and establishing such loyalties. It's rare to see such great groups of players amass together to create such a good unit and focus on a tribe rather than the individual

Now that I've addressed that premades are great, have my respect BLAH BLAH BLAH I would like to give the real reason of how they kill this game.


.....


Premades are the clique that TW never needed. TW needed good players in each continent, forming good tribes throughout the world mixed with both good and bad players. This allows players to grow, learn and reach that midgame stage where skills are developed and competitive play is learned. Without that aspect of competitive play, noobs won't enjoy the game and if they're rimmed 2,3 worlds without breaching into that competitive/fun zone, there is no reason for them to continue the game.


This used to be fine in old worlds like (Under world 70 on .net and under world 15 on .us) where there were so many players and tribes that even premades weren't heavily favored to win the world and even noobs could learn to play.


Now, premades will win their K within 2 months of the world beginning. No noob will ever own more than 3 villages because morale will grow to a point in which any half-decent non-braindead player will noble them due to the noob's lack of knowledge and favorable morale ratio.

Premades with their coordination while wipe, carefully place diplomacy and create an atmosphere of fear and distress within any new player's mind.


Who the hell is going to play again if they can't pass 3 villages without nobling only barbs (Yes, if you're a noob without a decent tribe, your best way of survival is nobling barbs and never growing them past 1k points... Sad to say) and acting in a passive manner.

I can't remember 1 noob who's been invited to a premade halfway through the world because that tribe wanted to teach a member how to play. I can't remember 1 noob (I know some have on .net) on .us server who's actually a noob... Not like Stenly kind of noob :p , that's actually played and lived to become a world winner and feel that level of accomplishment within themselves.


Of course mass recruiting tribes, open-invitation tribes and other groups of random nubs give players these opportunities, but those opportunities will never enable a player to pass the midgame phase.

For this reason, I have come to believe that the game is dead and that premades will continue to keep the death of the game inevitable.


Let's point out Why? as the easy scapegoat because they've really really pissed me off recently and they're by far the best premade ("Friend Group (Because they weren't "TECHNICALLY" a premade)) this world.

They continue to dominate the southwest, they will never offer a noob a learning experience as it's counterintuitive towards their domination of the K, and they will never change their member list to accomodate those why want to learn in this game.

This is GREAT for them, and will ensure that they have a very high % chance of winning the world.

Here's a pro/con list:

Pro's:
Solid Communication
Loyalty, no fear of betrayal
Teamwork oriented

Con's:
No chance for outside players to learn the game
Slow death of the game as a whole
Players who are eager to learn are deprived of essential skills necessary to sniping etc. because they can't reach the midgame phase and have no idea what the game is actually about.



All of that shit is now addressed. Now I want to speak from the heart of why I wrote all of this stuff, my intentions here, and why I am tired of what everyone's said about me recently.

What have I, Stephen AKA Report done to try and help the .us server and gotten criticized for.

1: Creating a premium based reward incentive for posting on the forum
-No criticism, great community outlook, and very positive feedback

2: Create a communal tribe (Learn) to allow players to join regardless of their skill level (To most extent) and past behavior
-Called a mass recruit tribe
-Have friends of Why? exploit this opportunity to spy within my tribe
-Have players tell me that the tribe has no sort of loyalty because it wasn't initially created with a group of friends intent on one focus (winning)
-Having been told that the tribe will fail because it's a mix of good players and bad players which would obviously never work
-The clique tribes who participate in groupthink have publicly disparaged me for inviting such a 'bad' player who causes 'so many problems' (Hasn't caused me ONE problem this world)

3: Offering a coplay/merge strategy to outside members.... I would like to speak more about this because I didn't ANNOUNCE to everyone that I was doing this so people have been shadily calling me out on this randomly on the forums for "Manipulating players" and taking advantage of them to acquire villages:
-Being called a scammer who's taking villages from players
-Manipulating people to get our tribemates free villages
-Taking advantage of others
-Using others to benefit myself personally
-Using shady tactics to win the K

4: Create guides for players to use and benefit from
-Not providing a more in-depth analysis and keeping most guides within a group of friends
-Mostly positive feedback besides a few idiots claiming otherwise

5: Offer fast responses to every player who messaged me, providing links to guides, teaching players how to snipe, showing players how to efficiently farm, and what good troop ratios are
-People complaining that I wouldn't give them invites after showing them how to improve themselves
-People complaining that I am push accounting (Saying my farming is outrageously high) because I'm befriending players and teaching them how to play and there's a misconception that I'm getting players to allow me to farm them


Well not that I got that off my chest, I'd like to explain what I hoped these 5 things would do.... Even though they may not be the case?

1: Keep the forums active. Players already ruined this by getting 1 forum post deleted (Don't blame Wick3d because he didn't start the problem) and almost getting my thread deleted.
-This did keep the forums active, made a great community to speak but unfortunately with PP gone it became obvious that people don't care about keeping the game alive.

2: Communal Tribe
-I've been able to teach so many people, have a great team with people who have so many varying opinions.
-I've learned much myself, taught many others, made friends with "Community hated" members, and I've been able to coordinate good supports to members who have been under distress

3: Coplay offerings
-I've really been hit with a ton of backlash by this (By the clique premade shitholes) and have been really disturbed by what "outsiders" had to say about this......

What I intended for:
-Instead of players being rimmed by us, losing all interest in the game, quitting, I OFFERED A COPLAY OPTION to players in which they could coplay a member of our tribe, I would sort this and a member of our tribe would get the village for free

How the community responded:
-You're MANIPULATING PEOPLE, SCREWING THEM, BACKSTABBING THEM, SHADY PIECE OF SHIT

I've managed to stop 9 players from being compeletely rimmed and have gotten them a coplayer spot within our tribe. 9 players may not seem like a lot, but 9 more players that will play on an account, experience the endgame and learn from a skillful player is a HUGE number in terms of playerbase growth when on the .us server we seem to only have like 200 veteran guys who know what they're doing....

That is in addition to the several players i gave a free chance at joining Learn regardless of their skill level so that I could teach them (1 unfortunately betrayed me to join Why?, but who cares, I believe the others were a success)

4: Guides
-I've had much positive feedback and further questions about my guides. Hopefully I believe I've been able to address all questions and enable people to benefit from scavenging and help protect them long enough to experience the joys of early game and hopefully make it into midgame.
-No REAL BIG issues with guides and I hope everyone's benefited as I've made my guides almost 100% public info and not just within my clique because I want to help the future of TW

5: Responses to mails
-No real big issues here,

Well that's it.....

I believe TW really needs to implement changes to give noobs more engagement with pro players. I remember on en27, Lizzy made a world where all the tribes were random for 3 months which counteracted all premades and noobs were easily able to interact with "pro's" and there was a lot more learning in the game and necessity for active coordination and communication rather than just destroying everyone with your premade.

Hopefully if you decide to play with your clique/premade you can do 1 thing for me in a future world.

I would hope that every player would just allow 1 noob to coplay you or server under you (NOT AS YOUR BASHER) and you can teach that player the essentials of the game and push that player to succeed and not because he/she's bashing for you.

It would be cool seeing new faces on the leaderboard but the sad fate is that we do not and we most likely WILL NOT see any new players besides aliases on the leaderboards unless the puke out tons of premium and somehow make it far into the game.

People I'd like to criticize for calling my interests to helping players actually learn more instead of rimming them "MANIPULATION":

Funny for you to mention backstabbing, Report.

I say that because you resort to dirty tactics so often its funny to hear you criticize someone else about it.

Like the pot calling the kettle black.

Leadership isn't weak.Report is more than able to lead his tribe.But dirty tactics won't take Learn far.Manipulating others won't either.

Learn sucks, don't get me wrong there is a handful of great players in the tribe.

But they have weak leadership, and without a solid foundation it's only a matter of time before it unravles.

Steve, you cant mass recruit and coax people into giving you free villas forever.




If you have any problem with me having gotten free villages, or any of my members getting free villages, and offering coplaying opportunities to players so that they can actually experience the game for what it's worth, please dm me on skype and we can have a long discussion on how I believe it benefits players more than hurts them as they're to be rimmed anyways. Any dumb comments saying that I manipulated ANYONE to benefit myself with be ignored, because it is clear and simple that coplaying members and experiencing the game is something that a premade tribe would never give a weak player a chance EVER within a world.
 

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I believe I will no longer be posting on these forums.

I will continue to play and lead world 32 with vigor and great interest, but the forum has let me down.

The community is dead, nobody has any interest in fixing the community and everything I've done to try and fix the game is seen by my opponents as manipulation, mass recruiting, and an act of personal interest.

I thought I'd be able to make a change this world and I have, but it's obvious that my change in this game has not created a ripple and inspired others to create change and help to fix the community.


I'm sorry that I've failed everyone. If you ever want to learn anything from me, I will continue to post guides as new updates come out, I will always respond to your mails (Unless they are stupid) and I will do what I can to help you.

I enjoy teaching others and helping others as long as it doesn't really hurt myself.... (I will no longer be holding premium competitions as the drive for these seems to only be greed rather than activity as seen with the last thread)

I just can't put in the time to this anymore when the community has little to no interest with working to help the game either.

I had always thought TW was at fault for the death of the game but it is just ourselves.

I hope I have at least inspired some goodness in this world and I hope I've caused a positive change in some of your lives.

-Steve/Report
 

DeletedUser

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Thats a huge wall of text and I have neither the time nor inclination to go through it point by point.

However I would like to point out that the Why? tribe that you seem to hate so much has some new players to the last world led by Sweeney. If a player proves themselves they do have a chance to be recruited. There are also players in your tribe now that I would consider still part of our friendship group. That is not to say they are spies, they just picked a different team this time. Fair enough.

To your point of the game dying, this is something people have been bitching about in the whole 9 years I've played this game and yet here we still are. I spent a lot of my time when starting this game in 'noob' tribes and while you say they wont carry on playing I think you are missing the point that they play a different game to us. They play for the friends they make and when rimmed they just start again. They start every world on numerous servers and put in minimal effort. When I got bored of being nobled I put the effort in to learn how to defend. The same information I used to learn is still out there, only a google search away. It has never been easier in this game to succeed with minimal effort.

I am impressed with your efforts to teach new players Steve but maybe you should have organised before the world started to have other dukes do the same. A nicely worded message to Sweeney proposing your idea may have got him on-board with the idea too. However you actually just spread loads of hate towards Sweeney (which I love btw, everyone loves an enemy they can hate)

I, for one, spent a lot of time helping my in game apprentice learn the game because he showed an interest in learning. I just don't expect some kind of medal for it!

If you really are 'disturbed' by what is said about you on the forums then maybe you are right, you should stop posting.
 

PsychoViking

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Well, am just curious.

So your basically saying you want to extend the beginner protection, make morale decrease quicker, make barb nobling a good thing .

Thing is Steve, You and I, both learned about this game the hard way. Aswell as everyone else . The hard way is the best way to learn. We all been there, rimmed once or more. But that whats makes us think to the next time, what can i do to improve my game play and how to defend myself.

There is no excuses for not learning how to play tribalwars. No offense, but what your saying about that is complete bullshit. I dont know anyone who won their first world. I dont know anyone , who was succesful their first world.

How succesful they became to be, is all up to them. All depends on how much effort you want to put into learning, and if you really want to learn .

Once again, theres no excuse of not learning. If it takes you one or 5 worlds to become a decent player,well so be it. Its all up to them .

Myself, i learned this game by joining a world in midgame . I joined a little beginners rim tribe,we had fun and did our thing. Then one day i got this train headed to me. And i had no clue how to handle it, so i was rimmed. That made me think . What can i do next time ,to prevent someome from taking my village. Well now you all will be chocked, but what i had to do,was to LEARN. So next world i started, i started to contact some random top players. One of them was willing to teach me the basics and what tribalwars was all about. I also went to youtube to check out some tutorials.

That world i got my second village . I sniped for the first time, but i got rimmed soon enough.

But thats how you learn. And you know this, so i have no clue what your point is with all this "noobs have no chance" , also beacuse of a premade tribes?

Your just trying to get people to turn on Why? , thats what all this is about.
 

DeletedUser6081

Guest
Damn, I was lucky enough to be mentioned not only once but twice. Well aren't I special.

it is clear and simple that coplaying members and experiencing the game is something that a premade tribe would never give a weak player a chance EVER within a world.

So I'll start with this one. You talk as if you know each and every player personally and know exactly how every world has panned out.

I spent all world 27 teaching new players, so don't act all high and mighty. Lots of people teach new players, just because you aren't aware of it doesn't mean it's not happening. I take every opportunity to teach someone who is willing to learn how to play.

TW needed good players in each continent

Have you taken a look at the map lately? This world is one of the best in terms of competition in different tribes so I'm not sure what you are bitching about.

Yes, if you're a noob without a decent tribe, your best way of survival is nobling barbs and never growing them past 1k points... Sad to say

Anyone new to the game, please don't listen to this crap. This is by far the best way to get yourself rimmed. I see people start to barb munch and I make those players my #1 priority. All the guides you will ever need are easily found, if you have trouble finding them feel free to message me and I can point you in the right direction.

They continue to dominate the southwest, they will never offer a noob a learning experience as it's counterintuitive towards their domination of the K, and they will never change their member list to accomodate those why want to learn in this game.

Again, speaking about something you know nothing about. W30 was the first time I played a world with this group. We have multiple members in Why? that this is their first world with the group also.

I'm by far not the best player on this server, but I have been around long enough to know that working with people you know and respect from past worlds is one of the best things you can experiance.

Anyone can build these relationships, but not with the mass recruiting style that so many have taken too.

Speaking from experience, the most frustrating thing is joining a tribe that has a family tribe and still receiving absolutely no help. Strength in numbers does not always apply to this game.

In my opinion, if you have trouble finding a good tribe then find a few people you enjoying playing alongside and start in the same area. A few active players that coordinate well together can dominate an area. It doesn't take 2 tribes with maxed out member lists.

People complaining that I am push accounting

Your farming honestly isn't that great. Considering how many free villas you have gotten, and the amount of troops you have lost so far I personally think your farming should be a lot better. The only person I saw that was accused of farming push accounts was Belog, and that was way too obvious.

If you have any problem with me having gotten free villages, or any of my members getting free villages

You say you are doing it for the better of those players, but let's be honest. You are the one who is benefiting the most from this. Sure, these people get to co play an experianced player and see how things are ran and that's great. But there is more than one way to learn.

Personally, I learned the old fashioned way. I got the shit kicked out of me. I watched how people attacked me and looked at their troops builds and changed my game style to accomodate. I even messaged top ranking players looking for insight and knowledge.

I believe I will no longer be posting on these forums.

This has got to be the funniest part of your rant. All that talk about how you are going to bring the forums some excitement and now this. The externals are always slow, many people including myself are busy in RL and spend most time in the game farming and growing. You can't expect the externals to be full of chat.

Once again, theres no excuse of not learning. If it takes you one or 5 worlds to become a decent player,well so be it. Its all up to them .

I couldn't agree more with this. The skill of a player isn't just dictated by experience. It takes dedication and a willingness to learn, and not everyone is cut out to put that much time into a game.

And last of all...

Too long didn't read

You can read Lari? :D
 

Dase

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Yeah lol,I've actually been teaching a few players myself, even in w32.Everyone does it.A few players I've taught got pretty good.What you get from it is friendship with the player you're teaching.You can't expect the server to think you are some kind of amazing person just for teaching some players.And when you do it after you gain their villages, you should expect some hate coming your way because your primary goal was to noble the villages, not to teach those guys.

It's a nice idea,without knowing anything else about Learn but the original post you made on the external for the premade, I'd actually think it's very nice what you did Steve.But the execution is everything.You couldn't teach players without getting their villages?Why did you have to gain something from it?And you can't name a tribe Learn when only 4-5 guys are actually new to the game.If this was the case, you should probably look in other top tribes who have some "deadweight" like A and Spank.They probably have more new players than your tribe and they are helping them with answers to their questions in the forums.That doesn't mean the guys helping them out with some advice will get a medal of honor.That's not the reason why you teach someone, to get some kind of reward.The only reward you need to get is knowing you helped someone and with your help they improved.
 

DeletedUser3561

Guest
I started playing this game all the way back on w16.net, I wouldve been 9 or 10 at this time. W16 didn't really go anywhere for me, but w17, well I reached 50k points or so, thought I was king of the world. I was rimmed in about 4 days. W19, 30k, rimmed. W42, 40k, rimmed. W49, 130k, lead a tribe that got to rank 15 which then merged into the rank 7 tribe. Surprise surprise, rimmed. What was the consistent thing in these worlds? Was it the scary abundance of top tribes? No, it was that I didn't bother to learn and that I barbled.

Then we get onto W6.us. Still a lot of barbling, internalling, the usual. But hey, I bothered to actually learn and talk to people. Managed to grow to 4.4mil. Met the original owner of this account. Felt like I was actually doing something for once. Towards the end of that world I went off by myself and managed to take 120 villages from actual players in 1 month. Was quite proud of myself given I was a complete noob and all, despite the long play time. Sadly irl caught up to me and I moved across the world and so w6 came to an end for me. But I had started to learn, and had made friends. I started co-playing, reading guides, asking questions. I was fortunate enough to play with the winning tribes of w16 and 17, as well as a few others. I kept trying to learn, to be active and to meet people who could help me out.

The issue for noobs isnt that there isnt an opportunity for them to learn, it is that they don't reach out for it, and that they dont feel they need it. I am by no means a good player, even now, slightly above the middle is where I would put myself. But I am active and I learn. It took me years to get my head out of my ass and to realise "hey, I dont know what im doing", there is 0 excuse for noobs to not improve, they are gifted everything in this game, except the guarantee of a win.
 

Im not Crazy Henkie.

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Thanks for all your contributions (aside form larissas...), everyone is partly right about what they are saying and there is no clear solution from this problem.

I think it is not fair to call out a certain group on this server for ruining it for the newer players. I am 100% sure that they have taken in "noobs" in the past, that learned from them and are now solid players.

The biggest problem that tribalwars currently has, is a combination of the size and the willingness of new players to learn the game the hard way. The size means that every new player (especially on the .US server) has lets say a 100% chance to be a maximum of 5 hours away from a top player from this server. This means that he has a really low chance to survive. But instead of years ago, when you would try again if you got nobeled, people right now will just quit the game. Remember that 14-15 year old people who start this game, often start via the app. When they get nobeled out in 3 weeks, they will just delete the app because its simply not attractive to play a game for 4 weeks and then get destroyed by good people. Another thing is that the P2W system is also bad for these new players. I mean, if I would start this game now, spend 100 euros to grow faster and then get nobeled in 4 weeks, would I try that again? Hell no! That is a waste of my money.

Also, right now there are a dozen of other tribalwars-like games available that are looking way better, which also plays a role. These 1900 graphics are not really inviting for young new players who are used to the insane games that are on the market right now. It surprises me that people even still try this out.


So what can we do about this?

If you care about the community, become a mentor. 90% (at least a lot) of the people that you are mentoring will get nobeled but for those few who are actually really wanting to learn the game it will be an insane benefit. I even have prove for this, since one of our CO players on W31 (social club misfits) started off as a student of me in the first week of W31. He did have some past experience, but because of his willingness to learn the game again we could help him out and he even joined the rank1 tribe because of that!

I am not going to ask people to stop nobling noobs, it is part of the game. I am also not going to ask certain premades to separate... that would be stupid since these premades (from what i have experienced so far) are really close, and actually have a lot of fun with each other. This is the most important aspect of the GAME, since its just a game ;)

If there would be anything I would like to see changed, is the way diplomacy is being handeled on the US server. I will not say too much about this, since a lot of you probably know what I mean and how I think about it, but I think that it would be extremely good for the elite groups on this server to start thinking about a no-diplomacy policy. This will give other people more opportunities and will make worlds more interesting.

Let me know how you think about it, also if you think I am completely wrong just say it :)

Thanks for your attention ^^
 

DeletedUser7441

Guest
Y
Thanks for all your contributions (aside form larissas...), everyone is partly right about what they are saying and there is no clear solution from this problem.

I think it is not fair to call out a certain group on this server for ruining it for the newer players. I am 100% sure that they have taken in "noobs" in the past, that learned from them and are now solid players.

The biggest problem that tribalwars currently has, is a combination of the size and the willingness of new players to learn the game the hard way. The size means that every new player (especially on the .US server) has lets say a 100% chance to be a maximum of 5 hours away from a top player from this server. This means that he has a really low chance to survive. But instead of years ago, when you would try again if you got nobeled, people right now will just quit the game. Remember that 14-15 year old people who start this game, often start via the app. When they get nobeled out in 3 weeks, they will just delete the app because its simply not attractive to play a game for 4 weeks and then get destroyed by good people. Another thing is that the P2W system is also bad for these new players. I mean, if I would start this game now, spend 100 euros to grow faster and then get nobeled in 4 weeks, would I try that again? Hell no! That is a waste of my money.

Also, right now there are a dozen of other tribalwars-like games available that are looking way better, which also plays a role. These 1900 graphics are not really inviting for young new players who are used to the insane games that are on the market right now. It surprises me that people even still try this out.


So what can we do about this?

If you care about the community, become a mentor. 90% (at least a lot) of the people that you are mentoring will get nobeled but for those few who are actually really wanting to learn the game it will be an insane benefit. I even have prove for this, since one of our CO players on W31 (social club misfits) started off as a student of me in the first week of W31. He did have some past experience, but because of his willingness to learn the game again we could help him out and he even joined the rank1 tribe because of that!

I am not going to ask people to stop nobling noobs, it is part of the game. I am also not going to ask certain premades to separate... that would be stupid since these premades (from what i have experienced so far) are really close, and actually have a lot of fun with each other. This is the most important aspect of the GAME, since its just a game ;)

If there would be anything I would like to see changed, is the way diplomacy is being handeled on the US server. I will not say too much about this, since a lot of you probably know what I mean and how I think about it, but I think that it would be extremely good for the elite groups on this server to start thinking about a no-diplomacy policy. This will give other people more opportunities and will make worlds more interesting.

Let me know how you think about it, also if you think I am completely wrong just say it :)

Thanks for your attention ^^
You pretty much said everything that can be said here. I'd have to agree with everything here
 

Im not Crazy Henkie.

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I agree 100%

These world's are too small to be hugging your neighbors. Personally, I think every world should have the rule where you cant support outside of your tribe.

This would actually be really nice! Maybe @kawoni might be able to arrange something like this, or at least look into it?

I know its possible to have this as setting, it is active on most classic worlds I believe :)

Speaking about classic worlds, maybe that is also a nice idea for the US server


- small tribes (5-8 people?)
- high speed (3-4)
- limited/no haul
- farm limit
- no premium features

This server might honestly be too small for a classic, but on other servers they are often really nice and competitive

Should also be something that @kawoni could look in to :)

Bit off topic but oh well
 

DeletedUser6712

Guest
Steve are you okay?
I surveyed
I spoke
I'm
I see
I assume
I want , I'm more than happy to have a healthy debate on the matter.

I will
I keep prefacing
I need to say
I receive backlash, I would just like to say this:
I can't remember
I, Stephen AKA Report done
I wouldn't give them
I'm befriending players
I'm getting players
I'd like to explain
-I've been able to teach
-I've learned much myself
-I've really been hit
I OFFERED A COPLAY OPTION
I would sort this
I've managed
I've had much positive feedback
I believe
I remember
I would hope

Correct me if I'm wrong -- The slow death of Tribalwars

I will correct you Steve, you are wrong. This game has been around for long time and will be around for even longer. Lots of changes has been implemented in past couple years - Watch Towers, Paladin Items, Tribe level. Game is going through dramatic changed and keep involving. Can you imagine that now we have players solely focusing on making PP? Some folks like changes, some not, some stay and play through out many worlds, some not. It is what it is. I thought your goal is to have fun and teach people and bring activity back. Activity on forums are back, no one stopping you from teaching new players and no one telling you how to play your game. What are you keep bitching about? Read briefly your comments and I think you gotta stop whining about Why? They have pro players that connect with each other over period of time. They got skill, trust and here to WIN not for BS reasons such as yourself. It is huge honor to be part of their tribe, however we are all here for different reasons and with different agendas. Stop hating on strong pre-made tribe that smaller then your but still got more going for then yours. I think it is goal for most players to find that family pre made tribe that can actually make you feel like family. Next I will point out why I called you SHADY player because you obviously do not get some stuff.


1) Very first image of you I got from you protecting belog. Remember when US community pointed out that he was cheating and you got part of success due to those kind of players. You said that belog is one of most experience and honorable players you have met. Yeah OKAY, where the hell is he right now and why he can not explain those 400k farmed in first week of server?

2) You brought Wicked into this world, by his comments and attitude he didnt change at all. You one who choose to bring scum to your tribe, you deal with consequences. In order to keep house clean, neat and organized you do not bring trash in the house.

3) Personally, I know how much you afraid of WHY, due to you having more players, more villages, more points, you still trying to turn everyone vs WHY... You asked for NAP with tribes that I am part of, and main speculation was that our NAP will least until WHY is gone. In one week you drop NAP (WHY is still around) because you felt like we didn;t do anything against WHY. There were no speculation of starting offense against WHY. What my family tribes doing and who we are attacking and warring is none of your business. NAP was set and you broke it just because you felt like that. How do you want me to respect you as a leader because all of your diplomatic moves based on what YOU wand and how YOU feel. Strong leader and diplomat do not set/break diplo relationship just because he wants to or feel some way. We had agreement and you did not kept your word.

4) We all learned in this game from our own experience. There are plenty of tools to learn - mentoring system, different guides and YouTube videos that show step by step on how to snipe or back time. I feel like you are looking for some kind of recognition for your guides and all work you do. Well, I am sorry to point out but no one cares on how much patience you have toward this game is strictly your own problem.

P.S. On this world I was not part of pre made tribe, I did not want to lead tribe, however I know that if I did not step up to help lead my family tribes - it could of cost me my personal future expansion. We are not kicking in-experience players, we give them chance to learn and step up their game. We do not make anyone co-play. More skillful guys move to main tribe, less active back to academy. We are fighting lots of tribes around us including Why? Yes it is hard but no one bitching and complaining, just playing tribal wars. What is your problem? Why can't you just be humble and play your own game?

 
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DeletedUser6081

Guest
Speaking about classic worlds, maybe that is also a nice idea for the US server

To be honest, I would even be happy if it was a regular world just without all the pp buffs. Maybe even the old pally system.

Classic world's don't have the option for sending trains, so opera or the chrome extension have to be used.

While I'm fine with that, I know a lot of new people struggle with that aspect of the game.

Classic world's also don't have quests or acheivments, idk about everyone else but daily acheivments are one of my favorite things the game has added.
 

Dase

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We've been told we can't have a classic world because the server isn't big enough, but .uk is a little bit smaller than .us.And still they have a classic world.And it's not the first time they have it.I think it's about time .us has one too, we don't have a speed server, at least we should have a classic world.Doesn't have to be without FA or account manager,but anything regarding res boost like -20% buildings cost,res packs,premium exchange should be removed.
 

Im not Crazy Henkie.

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uh you have achievement on classic world

And even option to send train I believe ;)

But a regular ppless world would also be nice ofcourse, but I doubt that it will happen, since there isnt enough (publical) asking for it
 

DeletedUser6081

Guest
uh you have achievement on classic world

And even option to send train I believe ;)

I'm on the UK classic world, and there isnt. I have to us the chrome extension to send trains. There isn't acheivments, maybe because there isn't flags.

Also, the uk classic has some messed up settings. When you send attacks it lands them randomly in the second. So when sending a train there is a good chance your lead nuke/noble often ends up landing 2nd or 3rd in the train. Also makes it really difficult to snipe. If the US does a classic with this setting I wouldnt bother playing.

There is still in a day rankings, just not in a day acheivments.
 

Dase

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.uk's classic is not how classic worlds should be.Mods played with the settings a bit, the last real classic world was this summer on .net.
Uk is known for bad world settings.Also for the worst script rules.You are not allowed to use fake scripts.If we're gonna have a classic on .us, it shouldn't have anything to do with the classic on .uk.But the ones on .net were pretty nice although I would honestly want the farm assistant active and it wasn't on the last classic on .net.But that feature is ok and it's just 30 pp per month.

Anyway, I doubt this will happen soon even if it ever will because inno handles things super slow.But kawoni should definitely forward our thoughts to whoever decides these things because if .uk had classic I see no reason for a server slightly bigger than .uk to not have one.
 
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