Flag Farming

  • Thread starter Deleted User - 419875
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Deleted User - 419875

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Dear Community,

We have noticed over the past years that worlds have been artificially prolonged via a method casually known as "flag farming", by only a few players, and this affected a lot of regular players. To counter this, we added a new limitation for all worlds, which - according to world settings - will stop flag gain by progression after a certain time. Whenever the threshold for receiving flags via progress has been stopped, you will see a new message in the Flags window as well.

This setting can take into account different world settings, e.g. very slow worlds could have a higher limit, while fast worlds could have a lower one.

Please provide us with your feedback here.
 
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