DeletedUser
Guest
Is anyone else having problems with the farm assistant having scouts die? As you know, the "C" button in the farm assistant is supposed to send the number of troops needed in order to fully plunder a barbarian village. My problem is the scout that this "C" button sends ALWAYS dies, meaning my farm assistant doesn't get updated info on remaining resources.
To top it off, WHENEVER I send 1, 2, or 3 scouts, I always lose 1. So if I'm only sending 1, that sucks, obviously.
As if that's not bad enough, the simulator shows that you must send at least 4 scouts to not lose any. You can send 1000 axes 1000 light cavalry and 1 scout at an empty village with no troops, no scouts, no wall, and your scout will die. Is that right?! I'm positive that I have never seen such a thing on another world.
I can't believe I'm the only one having this problem, because surely someone else out there noticed that their "C" button on the farming assistant is practically useless...
Anyone else seen this? Anyone able to explain why this would be happening?
To top it off, WHENEVER I send 1, 2, or 3 scouts, I always lose 1. So if I'm only sending 1, that sucks, obviously.
As if that's not bad enough, the simulator shows that you must send at least 4 scouts to not lose any. You can send 1000 axes 1000 light cavalry and 1 scout at an empty village with no troops, no scouts, no wall, and your scout will die. Is that right?! I'm positive that I have never seen such a thing on another world.
I can't believe I'm the only one having this problem, because surely someone else out there noticed that their "C" button on the farming assistant is practically useless...
Anyone else seen this? Anyone able to explain why this would be happening?