Settings for US26

  • Thread starter Deleted User - 419875
  • Start date

Deleted User - 419875

Guest
I am asking you guys and girls. What settings would you like for the new world? Please keep in mind that we will not be able to please everyone with the settings being chosen but we will try to get some of the settings everyone likes.

Keep in mind:
Flags will be active
New Pally system will be active
 

DeletedUser6520

Guest
World speed 1.4
Unit speed 0.75
Nobles Coins
Tech 3-level system
Paladin Yes with weapons
Bonus Vills Yes
Barb growth to 3500
Church No
Attack gap 100ms
Choose start location Yes
Beginners protection 4 days
Tribe limit 40 with no outside support
Morale active Points based
Fake limit inactive
Militia Yes
Hauls On
New Quest system Yes
Archers/MA No
Flags Yes
Night bonus active from 0:00 until 8:00 o'clock
 

Sweeney

Royal Guardian W17
Reaction score
42
Simple tech
Coins
Archers

Anything other than simple tech is a huge turn off to most players, the same can be said for coins. Archers because they're bad ass.

The last couple of worlds have been terribly small. Why not try something different? Either huge or no barb growth would be interesting.
 

bidam veer

Active Member
Reaction score
26
World speed 1.5
Unit speed .75

Nobles Coins
Tech Simple
Paladin Yes with the NEW system
Bonus Vills Yes
Barb growth to 2000
Church No
Attack gap 100ms
Choose start location Yes
Beginners protection 5 days
Tribe limit 30
Morale active Points and time based
Fake limit inactive
Militia Yes
Hauls On
New Quest system Yes
Archers/MA yes
Flags Yes

Support only in tribe
You can't leave your tribe after 60 days of playing on w26:)))

what i wrote in red is very important for me,especially the last 2 settings.it's time to see a world without hugs and where the number is not so important.
 

DeletedUser6632

Guest
World speed 2.0
Unit speed 1.2
Nobles Coins
Tech Simple
Paladin Yes with the NEW system
Bonus Vills Yes
Barb growth to 2000
Church No
Attack gap 100ms
Choose start location Yes
Beginners protection 5 days
Tribe limit 30
Morale active Points and time based
Fake limit inactive
Militia Yes
Hauls On
New Quest system Yes
Archers/MA yes
Flags Yes

Support only in tribe
You can't leave your tribe after 60 days of playing on w26:)))
 

Dase

<img src="//media.innogamescdn.com/com_DS_US/TEAM-
Reaction score
239
Speed 1.5
Unit speed 1
Beginner protection 3 days
Militia NO
Barbarians grow to 2000 points
Tribe limit 20
No church
Simple tech
No fake limit
No morale,or just time based morale,not points based
Reduced coin cost
Attack gap 75 ms
Support outside the tribe allowed
Nobles decrease loyalty by 25-35
Victory requirements 50% domination after 120 days.
max. ratio of attackers : defenders INACTIVE
Time frame for cancelling attacks 5 minutes
No night bonus
Scouts cannot see units outside the village
 

Stiglette

New Member
Reaction score
9
Speed 1.5
Unit speed 1.2
Beginner protection 3 days
Militia Yes
Barbarians grow to 2000 points
Tribe limit 30
No church
Simple tech
Paladin Yes with the NEW system
No fake limit
No morale,or just time based morale,not points based
Reduced coin cost
Attack gap 100 ms
Support outside the tribe allowed
Nobles decrease loyalty by 25-35
Victory requirements 50% domination after 120 days.
max. ratio of attackers : defenders INACTIVE
Time frame for cancelling attacks 5 minutes
No night bonus
Scouts cannot see units outside the village
 

bidam veer

Active Member
Reaction score
26
unit speed can be only between 0.01 and 1.00.not bigger then 1.00.world speed 2 and unit speed 1 for us server is almost like a speed world.if w25,theoretically, has end it,imagine how fast will end a world with 2 and 1 speed.even 1.5 with 1 is too fast for us server.if the speed world is bigger then 1(1.2,1.4,1.8 etc),the unit speed will be 0.x...i saw from the last settings of us server
reduced coins cost-if it is a high speed world-not too many chances:))).only if it is a 1 with 1 speed world.i think that's will be the speed for w26.and all our posts will be for nothing:)))
 

DeletedUser5722

Guest
The no outside support rule didn't do much to discourage the hugging previously *cough us15* ... Inability to leave the tribe after a certain period could be interesting, but would be even nicer to see as a choice and not as a forced rule.

No morale would be really nice!
 

bidam veer

Active Member
Reaction score
26
The outside support didn't work too well because the players could change tribes only to get support.i did the same on w22.but,this setting+ inability to leave the tribe would make a second and smaller tribe not very useful for the bigger tribe.it can be useful only for attacks,but we all know that the second tribe is used most of time just for defence....
About the choice and forced rule...us server had 25 worlds to show some worlds without merges between top 5 tribes.maybe there were some worlds,but from my short experience here(only 2 worlds) i saw a lot of merges and hug ups.so,25 worlds had the choice,maybe it;s time to see a world with this forced rule.
 

DeletedUser

Guest
Speed 1
Unit speed 0.7
Beginner protection 3 days
Militia Yes
Barbarians grow to 1500 points
Tribe limit 45
Church
15 Tech
Paladin Yes with the NEW system
Fake limit
Morale, point based
Nobles Packets
Attack gap 100 ms
Support outside the tribe allowed
Nobles decrease loyalty by 25-35
Victory requirements 80% domination after 180 days.
Time frame for cancelling attacks 5 minutes
No night bonus
Scouts cannot see units outside the village
 

Dase

<img src="//media.innogamescdn.com/com_DS_US/TEAM-
Reaction score
239
No support outside the tribe makes conquering late harder,you can't support your fresh caps until after you actually took them.Support outside the tribe should be allowed imo.
 

Dase

<img src="//media.innogamescdn.com/com_DS_US/TEAM-
Reaction score
239
Ye kawoni tell us when it will start <3
 

Deleted User - 419875

Guest
We do not have an official start date yet but it will be soon...
 
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