DeletedUser3662
Guest
Dont know if this has been already suggested before but gonna give it a try. My idea of improving the game is to have supervillages, villages that in theory have no points limit since they grow buildings infinitely if there are enough resources and farm space to grow.
Ofcurse in higher upgrade levels the buildings will require looooots of resources and farm space. With an "inifinite" growth, comes an "infinite" wall defense and troops.
Normaly not all villages can be supervillages, i would say have 1/100 vills can be supervillage (and it is chosen from the player). So a player can chose right from the start that he wants to make his starting village a supervillage or wait until he makes a more tactical/strategical choice to chose 1 of his other vills a supervillage.
It is important to chose the right village since it cant be changed anymore during the course of the game.
Supervillages can be used to help small clusters grow, can be used to help stack defense, etc.
So in theory i would say supervillages might be a good thing to have.
Arber.
Ofcurse in higher upgrade levels the buildings will require looooots of resources and farm space. With an "inifinite" growth, comes an "infinite" wall defense and troops.
Normaly not all villages can be supervillages, i would say have 1/100 vills can be supervillage (and it is chosen from the player). So a player can chose right from the start that he wants to make his starting village a supervillage or wait until he makes a more tactical/strategical choice to chose 1 of his other vills a supervillage.
It is important to chose the right village since it cant be changed anymore during the course of the game.
Supervillages can be used to help small clusters grow, can be used to help stack defense, etc.
So in theory i would say supervillages might be a good thing to have.
Arber.