DeletedUser
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This start up guide was made by a 3+ speed specialist but should be effective and easy to use on all worlds regardless of speed
Timber camp 1
Clay pit 1
Iron mine 1
Statue
Timber camp 2
Clay Pit 2
Warehouse 2
Warehouse 3
Timber camp 3
Clay pit 3
Iron mine 2
Timber camp 4
Clay pit 4
Headquaters 2
Headquaters 3
Barracks 1
Warehouse 4
Farm level 2
Farm level 3
Farm level 4
Train 35 spears
Iron mine 3
Timber camp 5
Clay pit 5
Iron mine 4
Warehouse 5
Timber camp 6
Clay pit 6
Headquaters 4
Headquaters 5
Smithy 1
Warehouse 6
Farm5
Headquaters 6
headquaters 7
Headquaters 8
Smithy 2
Smithy 3
Headquaters 9
Headquaters 10
Farm 6
Smithy 4
Smithy 5
Barrack 2
Barracks 3
Barracks 4
Barracks 5
Warehouse 7
Farm 7
Stables 1
Stables 2
Stables 3
Warehouse 8
"research scouts in order to scout barbs constantly*
"research Light cavalry
Once light cavalry are researched the main aim is to make sure you have enough to make farming effective
"train 25 light cavalry non stop"
Farm 7
Farm 8
"Train 50 light cavalry non stop"
Farm 9
Stables 4 "25 light cavalry should be building every stable level at the start for effective farming"
Stables 5
Iron mine 5
Stables 6
Farm 10
Iron mine 6
Warehouse 9
Stables 7
Iron mine 7
Stables 8 "by this stage Light cavalry should be constantly in build"
Farm 11
Warehouse 10
Stables 9
Iron mine 8
Farm 12
Stables 10
Farm 13
Warehouse 11
Iron mine 9
Warehouse 12
Stables 11
Stables 12 " by this stage you should have atleast 500 light cavalry"
Research Axemen
Farm 14 "keep axes slowly building with a 5 barracks"
Warehouse 13
Warehouse 14
Warehouse 15
Warehouse 16
Stables 13
Warehouse 17
Farm 15
Now build Timber camp and Clay pit simultaniasly up to level 10
Iron mine 9
Warehouse 18
Farm 16
Farm 17
Iron mine 10
Iron mine 11
Stables 14
Farm 18
Farm 19
Start mass recruiting axemen
Warehouse 18
Stables 15
Farm 20
Farm 21
Headquaters 11 to 15
Warehouse 19
Farm 22
Warehouse 20
Warehouse 21
Stavles 16
Stables 17
Farm 23
Warehouse 22
Stables 18
Stables 19
Farm 24
Stables 20
Warehouse 23
Barracks 6 to 15
Farm 25
Warehouse 24
Smithy 6 to 10
Workshop 1 to 5
Build 50 rams "keep constant"
Farm 26
Barracks 16 to 20
Farm 27
Warehouse 25
Smithy 11 to 15
Farm 28
Barracks 21 to 23
Farm 29
Warehouse 26
Smithy 16 to 18
Farm 30
Smithy 19
Smithy 20
Acadmey
At this stage if you have been farming as well as you should have then you would be on around 4000 axemen 3200 Light cavalry 250 rams
Remember to keep Axemen Light cavalry and Rams constant
Clay pit 1
Iron mine 1
Statue
Timber camp 2
Clay Pit 2
Warehouse 2
Warehouse 3
Timber camp 3
Clay pit 3
Iron mine 2
Timber camp 4
Clay pit 4
Headquaters 2
Headquaters 3
Barracks 1
Warehouse 4
Farm level 2
Farm level 3
Farm level 4
Train 35 spears
Iron mine 3
Timber camp 5
Clay pit 5
Iron mine 4
Warehouse 5
Timber camp 6
Clay pit 6
Headquaters 4
Headquaters 5
Smithy 1
Warehouse 6
Farm5
Headquaters 6
headquaters 7
Headquaters 8
Smithy 2
Smithy 3
Headquaters 9
Headquaters 10
Farm 6
Smithy 4
Smithy 5
Barrack 2
Barracks 3
Barracks 4
Barracks 5
Warehouse 7
Farm 7
Stables 1
Stables 2
Stables 3
Warehouse 8
"research scouts in order to scout barbs constantly*
"research Light cavalry
Once light cavalry are researched the main aim is to make sure you have enough to make farming effective
"train 25 light cavalry non stop"
Farm 7
Farm 8
"Train 50 light cavalry non stop"
Farm 9
Stables 4 "25 light cavalry should be building every stable level at the start for effective farming"
Stables 5
Iron mine 5
Stables 6
Farm 10
Iron mine 6
Warehouse 9
Stables 7
Iron mine 7
Stables 8 "by this stage Light cavalry should be constantly in build"
Farm 11
Warehouse 10
Stables 9
Iron mine 8
Farm 12
Stables 10
Farm 13
Warehouse 11
Iron mine 9
Warehouse 12
Stables 11
Stables 12 " by this stage you should have atleast 500 light cavalry"
Research Axemen
Farm 14 "keep axes slowly building with a 5 barracks"
Warehouse 13
Warehouse 14
Warehouse 15
Warehouse 16
Stables 13
Warehouse 17
Farm 15
Now build Timber camp and Clay pit simultaniasly up to level 10
Iron mine 9
Warehouse 18
Farm 16
Farm 17
Iron mine 10
Iron mine 11
Stables 14
Farm 18
Farm 19
Start mass recruiting axemen
Warehouse 18
Stables 15
Farm 20
Farm 21
Headquaters 11 to 15
Warehouse 19
Farm 22
Warehouse 20
Warehouse 21
Stavles 16
Stables 17
Farm 23
Warehouse 22
Stables 18
Stables 19
Farm 24
Stables 20
Warehouse 23
Barracks 6 to 15
Farm 25
Warehouse 24
Smithy 6 to 10
Workshop 1 to 5
Build 50 rams "keep constant"
Farm 26
Barracks 16 to 20
Farm 27
Warehouse 25
Smithy 11 to 15
Farm 28
Barracks 21 to 23
Farm 29
Warehouse 26
Smithy 16 to 18
Farm 30
Smithy 19
Smithy 20
Acadmey
At this stage if you have been farming as well as you should have then you would be on around 4000 axemen 3200 Light cavalry 250 rams
Remember to keep Axemen Light cavalry and Rams constant
On a fast world activity is the most important of all "24/7 is the most effective there is"
as long as you are active then you should potentianly do well
as long as you are active then you should potentianly do well
Farming early game is extremley important of all
"This farming wll work the most effective"
Between 1 and 150 light cavalry " send 1 to each barb"
Between 151 and 350 light cavalry "send 2 to each barb"
Between 351 and 1000 light cavalry "send 4 to each barb"
When you have over 1000 light cavalry "send between 6 and 10 to each barb"
That depends on if you are coming back with full hauls or not
the best way to find out is to reguarly send your scouts out to find how many resources are avaliable
"This farming wll work the most effective"
Between 1 and 150 light cavalry " send 1 to each barb"
Between 151 and 350 light cavalry "send 2 to each barb"
Between 351 and 1000 light cavalry "send 4 to each barb"
When you have over 1000 light cavalry "send between 6 and 10 to each barb"
That depends on if you are coming back with full hauls or not
the best way to find out is to reguarly send your scouts out to find how many resources are avaliable