DeletedUser
Guest
i love the war declaration. its really cool.
What is seriously so bad about church? It adds another element to the game, makes it more complex and makes you think more strategically. You don't like church simply because its a change from what you're used to and it's too hard for you to wrap your head around a new feature, tbh...
sincerely i don't care the setting ( true militia is a pain at beginning when every1 can have them and beat ur troops ) but can i know what new paladin weapons are?
Hello.
Developing the villages up to 3000 points is a good idea, because playing at 116 development is hindered. With 500-800 villages usually have to develop them, although those 9,000, to be able to have their normal use. Speed is the norm and preference is perfect for players who do not sit for hours at the computer. You do not have the zarywać night to send the cavalry on the farm. Reducing the limit of the tribe is in order. Morale is always neutral to me. At a later stage of the game does not feel sorry for the army to take over villages. Favoritism of players. It is better that we went out had it not been introduced or reduced to 2 days. Coins are better than the package for one simple reason. You do not need to build the palace. The downside is the presence of the church. Without it, the game is fun.
Despite everything we do not change the settings of the world already. So Let's play on what it is and let's enjoy the game.
Regards, javiflores.
I didnt understand anything you said...
Despite everything we do not change the settings of the world already. So Let's play on what it is and let's enjoy the game.
Regards, javiflores.
-.-
Still doesn't make sense,
[In Arabic Voice]Despite everything we do not change the settings of the world already[/In Arabic Voice]
You would post on this just to get a post wouldnt you..
Bonus villages active and grow to 3000 points
@ german wolds this kinds grow only to 1500 why they here are grow up to 3000 points
It means the settings are set, and won't be changed whatever we say, so this thread is pretty much useless, and we have to deal with it, or leave.
Church active: Yes - HELL NO! (get it? HELL no)
Account Manager: Enabled - Never tried it...
Premium [postlink=22105]^[/postlink]
Account Manager! The Account Manager is a purchasable expansion pack for our current Premium system with a number of new features designed to ease the management of a large account by allowing for the partial automation of various tedious tasks. Your account must meet both a minimum amount of villages requirement (default: 20, may vary per world) and have regular premium activated for at least the amount of time you want to activate the Account Manager for. Activating can be done for either 14 or 30 days.
Attack Notifications! Need a few hours break? No problem. Nifty email notifications will be popped into your inbox about incoming attacks should someone get a sudden urge to expand at the cost of your villages while you are enjoying a quiet moment. Several customization options are available for the sending of said notifications.
Village Manager! Those that have the Account Manager activated on their accounts will be provided with the possibility to set up extensive building queues. Up to a certain number of desired building levels (default: 50) can be filled in on the Village Manager screen - the various Village Headquarters will then attempt to complete these orders one by one if and when enough resources are available.
Troop Manager! Similar to to the Construction Manager in function, the Recruitment Manager allows players to fill in a desired number of troops to recruit per village. These will then be recruited when the resource and farm space requirements are met - pausing when this is not the case.
Market Manager! Players will be able to set up a number (default: 50) of periodic resource transfers (Trade Routes) between villages in order to maximise their resource usage efficiency. The villages involved will of course need to have the required number of merchants available. If the requirements for a transfer are not met at the time it is meant to be sent, the transaction will be skipped until the next scheduled time.
Village Manager
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