my make no sense breakdown...
Resources Sent
73.230
Steel Received
7.323
and only takes 16,736,000 to spin once yay
so id need to send from every single village once, plus another 500 more villages after they are home. all to possibly get only 10% faster building time, which my villages are basically fully built.
as for wasting nukes to gamble for the prize... 80k troops, even if they were militia power still kills a few nukes.
im sure the guard are much stronger than the actual mercenaries.
per nuke costs
860200 wood
584000 clay
1061000 iron
multiply by 7 or so nukes
6021400 wood
4088000 clay
7427000 iron
all those res and time to gamble for a prize that will possibly fill your coffers only 30%...
put less time into this and more into farming and your payout will be much higher.
and is a 100% chance of getting res, not the 12% chance you actually have here.
had these buffs been more rewarding and for longer periods of time, I'd clear 100 of them.
numbers reveal to me its just not worth the time and possible loss for a payout that is surely
received in another way. im sure some have gotten lucky with the buffs, but not everyone does.
at 1860 villages, i can farm this much.
Plunder the most resources in this world.
Last achieved: on 02.11.2013 (707.775.351 resources)
30% of my warehouse space is 669,600,000
ill stick to my farming
feedback time...
buffs should last longer
buffs should be savable, activate whenever we want in the future.
actual work that goes into getting a buff shouldn't be greater than what you can do on your own. whats the point?
i miss jesse
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update
oh its 50%