DeletedUser
Guest
Just though up of an idea that the trees, mountains and water on the map can be a tactical advantage/disadvantage.
For example, if your village is next to trees, you spears will get a defensive boost.
Or if next to a mountain your calvary will get a defensive boost.
Just want to see what some of you think of it, I'm unsure if it would work.
Perhaps only on certain worlds?
For example, if your village is next to trees, you spears will get a defensive boost.
Or if next to a mountain your calvary will get a defensive boost.
Just want to see what some of you think of it, I'm unsure if it would work.
Perhaps only on certain worlds?