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Paladin's Weapon Chamber
Paladin's weapons & items
Halberd of Guan Yu
Bonuses:
Items are pieces of special equipment that can be given to paladins in version 4.0 and up.
Items are obtained over time. A progress bar will fill up on the paladin's weapon chamber, and when full, an item will be found. The rate the progress bar fills is normally 3% per day on speed 1 but it will rise faster in proportion the number of Opponents Defeated.
Items are obtained over time. A progress bar will fill up on the paladin's weapon chamber, and when full, an item will be found. The rate the progress bar fills is normally 3% per day on speed 1 but it will rise faster in proportion the number of Opponents Defeated.
To equip your paladin all you have to do is click on an item in your weapon chamber. Once you've equipped your Paladin with an item you can see him fully dressed in your statue. Next to it you see a description of the current item. The items you find are stored safely in your weapon chamber. They can not be stolen by other players and you do not lose them when you lose your Paladin. The item may be used by a new Paladin.
A paladin only gains the effect of the item if they equip it and only one item may be equipped at any one time.
A paladin only gains the effect of the item if they equip it and only one item may be equipped at any one time.
Paladin's weapons & items
Halberd of Guan Yu
Bonuses:
Unit affected: Spear fighters
Offensive bonus: 30%
Defensive bonus: 20%
Offensive bonus: 30%
Defensive bonus: 20%
Paracelsus' Longsword
Bonuses:
Unit affected:Swordsman
Offensive bonus: 40%
Defensive bonus: 30%
Offensive bonus: 40%
Defensive bonus: 30%
Thorgard's Battle Axe
Bonuses:
Bonuses:
Unit affected: Axeman
Offensive bonus: 40%
Defensive bonus: 30%
Offensive bonus: 40%
Defensive bonus: 30%
Nimrod's Long-bow
Bonuses:
Bonuses:
Unit affected: Archers
Offensive bonus: 30%
Defensive bonus: 20%
Offensive bonus: 30%
Defensive bonus: 20%
Kalid's Telescope
Bonuses:
Bonuses:
Unit affected: Scouts
Effect: Always see all of the village's troops including those that are not home and make it so the paladin can only be killed by an enemy scout (like ordinary scouts)
Effect: Always see all of the village's troops including those that are not home and make it so the paladin can only be killed by an enemy scout (like ordinary scouts)
Mieszko' Lance
Bonuses:
Bonuses:
Unit affected: Light cavalry
Offensive bonus: 30%
Defensive bonus: 20%
Offensive bonus: 30%
Defensive bonus: 20%
Baptiste's Banner
Bonuses:
Bonuses:
Unit affected: Heavy cavalry
Offensive bonus: 30%
Defensive bonus: 20%
Offensive bonus: 30%
Defensive bonus: 20%
Nimrod's Composite Bow
Bonuses:
Bonuses:
Unit affected: Mounted archer
Offensive bonus: 30%
Defensive bonus: 20%
Offensive bonus: 30%
Defensive bonus: 20%
Carol's Morning Star
Bonuses:
Bonuses:
Unit affected: Rams
Effect: Increases damage by 100%
Effect: Increases damage by 100%
Aletheia's Bonfire
Bonuses:
Bonuses:
Unit affected: Catapults
Effect: Aletheia's Bonfire increases the damage by catapults by 100% and their defense by 1000%.
Effect: Aletheia's Bonfire increases the damage by catapults by 100% and their defense by 1000%.
Vasco's Scepter
Bonuses:
Bonuses:
Unit affected: Nobleman
Offensive bonus: 30%
Defensive bonus: 20%
Effect: Lowers the loyalty of villages attacked by at least 30
Offensive bonus: 30%
Defensive bonus: 20%
Effect: Lowers the loyalty of villages attacked by at least 30
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