World 1 settings

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DeletedUser

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I'm not a fan of the speed 1, but I'll cope with that. What bugs me is the church. Combined with all those barbs, it's like they want us to noble barbs
 

DeletedUser

Guest
Settings
Game speed 1
Unit speed 1
Demolish buildings active
Morale active (time based)
farm rule not active
Basic defense 20
Fake limit not active
Research system Simple research system

Church active
Automatically growing barbarian villages active (up to 3000 Points)
Bonus villages Advanced bonus villages
cancellation period for attacks 10 minutes
cancellation period for trade 5 minutes
night bonus not active
beginner protection 5 days
maximum relation Attacker : Defender 20 : 1 for the first 60 days
Units
Archers active
Scouting system The scout can see troops, buildings and resources.
Paladin activated, can find items
The items have been enhanced.
Nobleman
increasing noble prices Gold coins
Rebuild lost noblemen cheap active
maximum noble distance 200 Fields (adds up to about 117 hours duration)
Loyalty decrease for noble attacks 20-35
Loyalty increase per hour 1
Configuration
opponents defeated ranking active, depending on points
account sitting active
restriction for permanent account sitting active, starting at 60 days active sitting during the last 120 days
free trade active, limited by the time of the start of the player on this world
Map system 1000x1000 - Continent
New map graphics Yes
Orientation active
Start date 20 May 2010
Version 8092 6.2

its 3000 incase of 1500
 

DeletedUser

Guest
I'm not a fan of the speed 1, but I'll cope with that. What bugs me is the church. Combined with all those barbs, it's like they want us to noble barbs

LOL you can build new churches so why noble in your churche area just build a new one -_-
 
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