DeletedUser
Guest
Your wrong
A tribe that has over 100 tribe changes in less then a month recruits its way there by mass recruiting lookin for points rather then people that are actually good at the game. Ask Dase how well that works and his former HX! team he had tried to do that with
T.T.A
16(members)/52(tribe changes)= 31% turn-over-rate
T.T
40(members)/116(tribe changes)= 36% turn-over-rate
I once lead a tribe with over 100% turn overrate by 20k points per player each. It was one of the most dominate tribes ever on tw until I left. Recruitment is a powerful tool, without it a tribe grows stagnant. Are you arguing that adding players as you see them fit in order to create a more powerful tribe is wrong?
To examine what you are saying further, it is rather impossible for every tribe to be made out of top 20 players. Are you suggesting that worse players should still stick together in small tribes? Are you truly suggesting that there is not strength in numbers? If something can not be achieved through strength of the individual, than creating a larger player base and using allies most certainly helps, or should they just roll over and die, because they are not e-cool enough to be rank 1...
You disgrace the player whose names you stole with your name by the way.
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