10 Points for Reduce the time of building by Half

DeletedUser

Guest
A few paying players is not better than a lot of nonpaying players, who introduce their friends, some of which would eventually become paying players.

I think premium should be shifted more towards a more customizable interface. Like, paying and activating premium allows you to set up building overviews so what you use is at the top, and such. Maybe an increased cost to do this. I dunno.
 

DeletedUser

Guest
It seems like no one likes this feature, so why don't you all stop whinging about it and ignore it? If no one uses it, it won't affect anything, and the noobs who do need to use it will just get eaten up soon enough anyway.
 

DeletedUser

Guest
It seems like no one likes this feature, so why don't you all stop whinging about it and ignore it? If no one uses it, it won't affect anything, and the noobs who do need to use it will just get eaten up soon enough anyway.
LOL, it's not about liking it or disliking it? It's about the advantages the people get who use it, ect:
 

DeletedUser

Guest
That's another points also :D but some of the posts are how noobs get advantages so i just had to say it
 

DeletedUser

Guest
Currently I am not playing this server. Even if I was to use premium I would definitely deem this feature unfair.
 

Nauzhror

Active Member
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31
But you are right, in the late game, the option won't give you any advantage.



Rebuilding walls in war time in half the time isn't an advantage?

It seems like no one likes this feature, so why don't you all stop whinging about it and ignore it? If no one uses it, it won't affect anything, and the noobs who do need to use it will just get eaten up soon enough anyway.



Hardly the case. It benefits the top tier players the most. If your queues aren't 24/7 without it there's no benefit at all, and there's rarely more than 10 players per world that are able to run all their queues nonstop (which is why it's so easy to be top 20 on most worlds).
 

DeletedUser707

Guest
I think just like every other future in TW it has its ups and downs...

If your loaded with PP points which BTW 200 PP points cost $5.99 That means you can get a 14 day Premium and still be able to cut building time in half on about 20 building you build. Its really not as bad as many of you are making it out to be. They are only asking for 10 PP points and dont be shocked if .net and just about every other server goes to this method because it will certainly make the game more intresting while at the same time making the game more money.


What most people dont realize is how many updates/upgrades TW does for free then when they decide to charge people everyone goes nuts ;)
 

DeletedUser

Guest
I think this new Feature is good I have used it but if people don't use premium or think it is a waste of money then the people that do use it benefit. Basically I would love this game even more if it was more realiztic for instance. When you support a village them men as support can be used to attack. Also I agree with Happiness last Sentence, Money = Updates. Personally on this 10PP thing I think it deserves a Poll then everyone can have a opinion. Maybe on W2 We could have Polls for the setting? like on W51 (.Net) They did at least I think they did :)
 

Nauzhror

Active Member
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Maybe on W2 We could have Polls for the setting? like on W51 (.Net) They did at least I think they did :)



First two worlds on a server are generally 100% Inno-mandated.

By Inno-mandated I mean that Hoodoo herself will likely have no say in the settings till W3.
 

DeletedUser

Guest
I think this could TOTALLY ruin some strategies.like hitting the rally point.then he can rebuild it in a half time?sucks.
 

DeletedUser707

Guest
I think this could TOTALLY ruin some strategies.like hitting the rally point.then he can rebuild it in a half time?sucks.



Rally point is normally only hit to prevent back timing, and a few other things...

But if you hit the rally point to prevent back timing they are still delayed 1 minute and 30 seconds which spoils the whole back time.

With out this feature a rally point generally builds in 3-5 minutes (pending the speed of the world)


So if your doing it to back time its not going to batter if they have it or not it will still be worth it to make sure they dont back time you.
 

Nauzhror

Active Member
Reaction score
31
Rally point is normally only hit to prevent back timing, and a few other things...

But if you hit the rally point to prevent back timing they are still delayed 1 minute and 30 seconds which spoils the whole back time.

With out this feature a rally point generally builds in 3-5 minutes (pending the speed of the world)


So if your doing it to back time its not going to batter if they have it or not it will still be worth it to make sure they dont back time you.


Your logic is right, but your understanding of the feature is flawed.

If it is 5 minutes to rebuild, but to backtime I'd need to rebuild it in 1 minute I just pay 30 prem instead of 10.

10 prem makes it 2.5, 10 more makes is 1.25, 10 more makes it .625.
 

DeletedUser707

Guest
Huh? All I meant was you can use it more than once per building to make it so rally can be rebuilt nearly instantly if needed.



Thats fine, all im saying is that the catting the rally point will still be effective even if they can rebuild it faster then normal.
 

DeletedUser

Guest
you know, we had a strategy when we had someone outnumbered.each would send many waves of 5 cats + afew troops and keep enemy s rally down for ever and we would calculate how much it will need time to rebuild it and attack again few secs before its rebuilt.but this thing could really ruin that.also sometimes we attack with different speeds.like axe and sp speed since they are almost the same fast (almost).so hitting rally once will avoid getting backtimed from both of them.but again with this feature we need to hit it twice with cats again.
btw is it possible we see this in world 2 too?
 

DeletedUser

Guest
I woudl not spend money just to get a building half way done lol...
 
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