DeletedUser
Guest
Oooh,
DownOnMe, Quanity., St. Jimmy...
This world might get interesting after all
DownOnMe, Quanity., St. Jimmy...
This world might get interesting after all
s1nful, you're in a tribe of 59 players.
Seems pretty hypocritical if you ask me. If tribes with large #s of players are so awful, why would you be in one?
Name Rank Points Global rank Villages
Sinful1 (Warlord (Offense) 1 1.782 29 1
Domaru (Packmember/Dog Soldier) 2 1.411 59 1
superhardcore (Packmember) 3 1.332 71 1
My apologies, I thought you were the sinful which was playing better.
Will make sure to double check next time
No problemo . This is me: S1nful. Much more pro
You guys created, you keep making yourself look more and more foolish every post you make.
Nobody created a bug, innogames input the market initially as 1.2, (as they have on every other server they've put these settings). Only 2 players in the tribe even used it so I don't understand why you'd assume that means the entire tribe did so. Despite the top 2 players, the rest all got their positions without using the extensive premium features.
You seriously must have missed the fact that he was saying you're playing badly...
Also the fact that you think the # of players in a tribe has anything to do with its coordination is ridiculous and shows your lack of any actual experience. How many worlds have you played, in total?
Sorry but I know for a fact others in your tribe used it because some players in your tribe told meYou guys created, you keep making yourself look more and more foolish every post you make.
Nobody created a bug, innogames input the market initially as 1.2, (as they have on every other server they've put these settings). Only 2 players in the tribe even used it so I don't understand why you'd assume that means the entire tribe did so. Despite the top 2 players, the rest all got their positions without using the extensive premium features.
So if I state that you can communicate a lot more quickly in a tribe with 5 members than in a tribe with 50 members, you disagree?
I agree with you mostly though...
I think it depends on the tribe itself.
Yes but if you get a tribe of 5 players, that are equally as talented, as a tribe of 30, player by player, you are outnumbered 6 to 1. At that point it doesn't matter how fast you think you can communicate.
Also small tribes leave no room for error. We are all human, we all make mistakes, if 1 person out of those 5 loses internet connection and has no way to set a sitter for a period of time, maybe with attacks inbound, you may lost 20% of your overall players in one go. What if there is nobody that is able to sit them? Everyone has things to do.
What about 15 players? Sure it makes it a bit easier, but you still run into the same problems on a long term basis.
Players that don't communicate in a tribe I run just get dismissed. If you recruit properly you can easily get over 30 accounts that communicate properly. Also at least 20 of the accounts in the tribe, are of people I have already led or played with before.
To assume that 5 players communicates better than 40 is ignorant. It depends on the players. TW is a situational game, no matter what stats or logic you try to use its all situational.
The second half of that post was more aimed towards s1nful, sorry if that wasn't clear.
Hmmm.. I will agree, but I don't think that the # of players either negatively or positively impacts the rate of communication. I think it COULD be easier with less players, but I don't think that it has any positive or negative effect. The chance of having more communication may be more, but I disagree that it automatically positively affects communication.