Your ideal Settings

DeletedUser

Guest
Jep Noise,

Those speed is perfect for the old school players :p
 

DeletedUser

Guest
Basically take UK3 settings :)
they are my favourite, every setting i like, well maybe the noble field limit could be bigger but apart from that and a tribe limit of 50 also, rather than 40
 

DeletedUser

Guest
World Speed: 1.5 or 2
Unit Speed: 1.5
Demolish Buildings: Yes
Morale: Yes
Farm Rule: No
Basic Defence: 10
Fake Limit: No
Research System: 15 tech
Noble System: Coins
Church: No
Barbs grow to: 1000
Bonus Villages: no
Night Bonus: No
Beginner Protection: 3 days
Maximum Relation Defender:Attacker: off
Tribe Limit: 80
Direction Choice: Active
Archers: yes
Paladin: yes
Scouting system: level 3 scouts sees everything
 

DeletedUser

Guest
hmm there was an idea to have a no farming world. what would you guys think of that?
 

DeletedUser

Guest
Give us 10 tutorials so we'll have lots of res to build our pits/mines/outlets.
 

DeletedUser

Guest
World Speed: 1.5
Unit Speed: 1.5
Demolish Buildings: Yes
Morale: Disabled
Farm Rule: No
Basic Defence: 10-->>What is this?
Fake Limit: No
Research System: 15 Tech System
Noble System: Packet-Fixed price
Church: Not Active
Barbs grow to: 1000
Bonus Villages: No
Night Bonus: No
Beginner Protection: 2.5 days
Maximum Relation Defender:Attacker: Off
Tribe Limit: 40 Members
Direction Choice: Active
Archers: No
Paladin: Yes
Scouting system: Scouts see everything.
 

DeletedUser

Guest
Basic Defence: 10-->>What is this?

A village's basic defense.
For example, if you attack a babarian village with 10 spear fighters you will lose one because of the own defense.
 

DeletedUser

Guest
I would really like to see a classic unit world:)

The rest it´s up to you guys!!!!:)
 

DeletedUser

Guest
  • World Speed: 2
  • Unit Speed: 2
  • Demolish Buildings: yes
  • Morale: no
  • Farm Rule: no
  • Basic Defence: Don't care
  • Fake Limit: hell no
  • Research System: 10 total research levels
  • Noble System: packets increasing prices
  • Church: Hell no
  • Barbs grow to: 1k
  • Bonus Villages yes
  • Night Bonus: yes ( I hate having coplayers)
  • Beginner Protection: no
  • Maximum Relation Defender:Attacker: hell no
  • Tribe Limit: doesn't matter, smaller limit more families. Could be 1000 and you'd still have family tribes
  • Direction Choice: don't care
    Archers: no
  • Paladin: no
  • Scouting system: Based on level and percentage surviving
    No supporting outside of your tribe
  • militia no
 

DeletedUser

Guest
* World Speed: 2
* Unit Speed: 1.5
* Demolish Buildings: Yes
* Morale: No
* Farm Rule: No
* Basic Defence: 10
* Fake Limit: No
* Research System: Unsure
* Noble System: Simple Purchase
* Church: Not Active
* Barbs grow to: Max
* Bonus Villages: No
* Night Bonus: No
* Beginner Protection: 2 weeks
* Maximum Relation Defender:Attacker: Off
* Tribe Limit: 40 Members
* Direction Choice: Active
* Archers: Yes
* Paladin: No
* Scouting system: Allow to see troops and buildings.

If There is a world like this, I might reconsider joining TW.
 

DeletedUser

Guest
World Speed: 1.0
Unit Speed: 1.0
Demolish Buildings: Yes
Morale: Disabled
Farm Rule: No
Basic Defense: 10
Fake Limit: No
Research System: Simple
Noble System: Gold Coins - Starting at 1/2 price and reducing every week until at 25% cost.(Like W53 .net)
Church: Not Active
Barbs grow to: 3000
Bonus Villages: Yes
Night Bonus: No
Beginner Protection: None
Maximum Relation Defender: Off
Tribe Limit: 50 Members
Direction Choice: Active
Archers: No
Paladin: Yes, with upgraded weapons
Scouting system: Scouts see troops and buildings
 

DeletedUser548

Guest
Well, I tihnk I might've posted here before, but I'll give it another go >.>



World Speed: 2
Unit Speed: 1
Demolish Buildings: Yes
Morale: Disabled
Farm Rule: No
Basic Defence: 10
Fake Limit: No
Research System: Simple Tech
Noble System: Coins, starting at reduced (3/4) prices, and lowering over 2 years to 1/4
Church: Hell No
Barbs grow to: Not sure of the points, but 24/24/24 resources, 21 warehouse, and just enough farm for that.
Bonus Villages: Workshop and pop village only
Night Bonus: No
Beginner Protection: 5 days (I like to LC whore first)
Maximum Relation Defender:Attacker: Off
Tribe Limit: 50 members
Direction Choice: North or South, no NE SE NW SW
Archers: No
Paladin: Yes, no items
Scouting system: 90% survive, full report ::: 70% survive, troop count and buildings/resources ::: 50%-5% troop count and resources::: 5% and less, Nothing.

Also, it would be Version 6.5
 
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